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LinCon 2008

After a good night’s sleep, it is time to explain why I have not posted anything since the April monthly report four days ago. I have been at a gaming convention in town, LinCon 2008 (in Swedish), and I have lacked the energy to write something creative here in the meantime. At the convention, me and my Kaleidoskop friends organised drop-in role-playing of two of our products, The Supercrew (in English) and Nostalgi (in Swedish).

Even though we did not intend to attend at first, an e-mail from the convention organisers convinced us that it was worth coming. We were able to get premium location at the convention and had lots of people around our tables, most of them playing, but some of them also bought our games. Combining playing and selling rendered a much better result that just selling, not only because many people who tried the games also bought them, but also because only selling becomes tiresome after a couple of days. Venting creative output with strangers in a gaming session is then an excellent break.

In general, I am very satisfied with LinCon this year. Previous years, we have always encountered problems with the organisers, who have seemed be looking to annoy people rather than help them. Not so this year, everything has been perfect in that regard. I am also quite content with our part, except that I am a bit disappointed that one of our new games, Haragada (in Swedish), did not sell as well as we had expected. Hopefully, we will be able to polish our presentation of the game when we make it available online, and be able to convince everybody what a great game it is. However, this disappointment is compensated by the fact that Nostalgi sold very well. Both games will be released for online purchase very soon.

Compared to GothCon 2008, few people I knew beforehand attended the convention. This did not turn out to be a big problem, but it still affects the general impression of the past few days. I attend conventions mainly to meet people I seldom meet otherwise, and with a few exceptions, this was not possible this year. However, organising events and selling games demanded enough time and was entertaining enough to make LinCon 2008 worthwhile indeed. Considering my Taiwan adventure, there will not be any conventions for a very long time. Therefore, it feels good to round things off with such a successful event!

Update: Here are some photographs taken at the convention by Tobias Radesäter:


Our banner with The Supercrew characters attached.


Playing Nostalgi, from the left: me, Martin, Calle, Linus, Anders.


Still playing Nostagi, from the left: Niklas, Martin, me, Joachim.


Still playing Nostalgi, Martin with Anders, Fredrik and a lot of strangers.


Even more Nostalgi with Peter, two strangers and me, along with Andreas reading a book.

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